A teenager wakes up in the middle of a medieval fantasy virtual reality game with three other players she's never met before. Having never been interested in video games, she's reluctant to participate until she learns it's her only way out of this strange virtual world. That doesn't sound too hard—until she discovers she's supposed to play the group's sorcerer and will have to learn to use magic in this fantasy world in order to help her team accomplish their mission and beat the game.